New York, New York! Economic powerhouse, beacon of hope to optimistic immigrants, home to tens of millions of citizens, rife with crime and seedy underworld riffraff; New York City is the epitome of everything that is American. It's really no wonder that Liberty City, Rockstar's exaggerated and cynical portrayal of New York, has called itself home to more than half of the Grand Theft Auto titles in existence.
Times Square, New York City. 'Star Junction' is the GTA IV equivalent.Liberty City first appeared alongside Vice City and San Andreas as one of three major levels (cities) in the original Grand Theft Auto. Due to the game being produced by a British development team, much of Liberty City - along with Vice City and San Andreas - was based on stereotypes and twisted to suit British humour. Since then, it has resurfaced as the city of choice for Grand Theft Auto III, Grand Theft Auto Advance, and Grand Theft Auto: Liberty City Stories. In every incarnation, Rockstar North consistently embraced the sensationalist, cynical sense of humour that was put forth in the first game.
Even when Liberty was not openly accessible to gamers in other titles, it played a prominent role in establishing the necessary storylines. In Grand Theft Auto: Vice City, the protagonist (Tommy Vercetti) and the mafia family in which he indebted to both hailed from Liberty City. In Grand Theft Auto: San Andreas, the protagonist (Carl Johnson) returned to San Andreas after residing in Liberty City for an extended period of time.
Past incarnations of Liberty City, however, have failed to truly resemble New York. Whereas Vice City was hailed as an achievement in Rockstar's ability to duplicate the overall feel of Miami, the winding streets and communities of Liberty City seemed cold and lifeless by comparison.
Give Me Liberty
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